Nice video footage on Scrum from Axosoft. www.axasoft.com
In most companies you find Product Backlogs prioritized by business value, as Scrum told us to do for several years. Since July 2011 the Scrum Guide softened this requirement, speaking of backlogs “often ordered by value, risk, priority, and necessity”. Either way you face the problem to have to split complex funtionalities into smaller ones and put [...]
Mitte der Woche ist mir ein Exemplar der zweiten überarbeitenden Auflage des Buches Scrum mit User Stories zugeschickt worden, welches seit dem 7. März 2011 im Buchhandel erhältlich ist. Die neue Auflage enthält nicht nur ein überarbeites Buchcover und eine neue Methode zum Schneiden von User Stories, sondern auch, ein komplett neues Kapitel zur Akzeptanztest-getriebenen [...]
Acceptance Test Driven Development (ATDD) is the practice of describing the functional requirements of a user story as concrete and automated examples prior the development of the story itself. ATDD facilitates communication and helps to develop software the customer really wants. It drives the development of a user story along its acceptance criteria. These are [...]
PPlanning Poker is very often the estimation method of choice in Scrum projects. It was described first time in 2002 by James Grenning and became quite popular in 2004 by Mike Cohn’s book “Agile Estimating and Planning”. The rules are very simple and a team can start estimating after just a few introductory words. The main difficulty is in my view to convince the team of estimating relative complexity instead of effort in working hours …
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